Recently I had a chance to go back and play Eternal Darkness: Sanity’s Requiem by Silicon Knights. If you follow gaming news at all you’ve heard that Silicon Knights got their ass handed to them by Epic Games over issues involving the Unreal 3 engine and after the series of legal rulings Silicon Knights has about as much chance as surviving as an infant with a pack of wolves. You also might have heard about the kickstarter going on to create a spiritual successor to the game.
But I’m not here to talk about that. Enough analysis has been made of the demise of Silicon Knights and honestly opinions have become so scattered that even the details of the legal ruling get muddled in the retelling of it. Instead I’d rather talk about one of their greatest games, if not the greatest of them Eternal Darkness: Sanity’s Requiem a game that I feel, redefined how survival horror games ought to be made.
Which makes me all the more sad that no one really realized it.