Recently I was looking at old Dungeons and Dragons adventure modules. To my young readers out there you might be asking what in the name of sanity I’m talking about.

Let’s explain it.

Back in the old days (1980s) a wonderful company called TSR (Tactical Studies Rules) scraped together enough money to create a company that published Dungeons and Dragons. During that time they would release supplements to their core rules systems called Adventure Modules. These were written stories with maps, dungeons and characters for the players to interact with. Some only were as long as a single dungeon, others would take years (logistically) to complete.

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